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Wars of Insurgency: Skirmish Warfare in the Modern World

Wars of Insurgency: Skirmish Warfare in the Modern World

By None

Current price: $19.50
Visit retailer's website
Wars of Insurgency: Skirmish Warfare in the Modern World

Coles

Wars of Insurgency: Skirmish Warfare in the Modern World

By None

Current price: $19.50
Loading Inventory...

Size: Paperback

Visit retailer's website
*Product information and pricing may vary - to confirm current pricing, availability, shipping, and return information please contact Coles. In the event of a pricing discrepancy, the retailer's price will apply.
Wars of Insurgency is a simple, fast-play set of rules for modern warfare. It gives the flavor of "low intensity" or guerrilla warfare without getting bogged down in complexity of trying to simulate every weapon. Players control 3-5 squads of 3-12 miniatures -- with each figure representing one man. The rules include a complete campaign rules set allowing players to take on the role of factions fighting for control of their historical or fictional country. Political schemes, permanent institutions, and a system for eventual victory of one faction give more ways to spice up your miniatures games with a storyline. Three scenarios and guidelines for using historical events to create new ones are included. A complete point system allows Elite, Regular, and Militia troops to be matched up for fair games.
Wars of Insurgency is a simple, fast-play set of rules for modern warfare. It gives the flavor of "low intensity" or guerrilla warfare without getting bogged down in complexity of trying to simulate every weapon. Players control 3-5 squads of 3-12 miniatures -- with each figure representing one man. The rules include a complete campaign rules set allowing players to take on the role of factions fighting for control of their historical or fictional country. Political schemes, permanent institutions, and a system for eventual victory of one faction give more ways to spice up your miniatures games with a storyline. Three scenarios and guidelines for using historical events to create new ones are included. A complete point system allows Elite, Regular, and Militia troops to be matched up for fair games.

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