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Digital Storytelling: A Creator's Guide to Interactive Entertainment, Volume II
Coles
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Digital Storytelling: A Creator's Guide to Interactive Entertainment, Volume II
By None
Current price: $333.50

Coles
Digital Storytelling: A Creator's Guide to Interactive Entertainment, Volume II
By None
Current price: $333.50
Loading Inventory...
Size: Hardcover
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Digital Storytelling: A Creator's Guide to Interactive Entertainment, Volume 2 , 5 th edition, explores current developments in digital media narratives across major genres and platforms, from video games to mobile devices and transmedia storytelling, including the growing influence of AI. This edition adds a new chapter on podcasting and expands its coverage of immersive media-virtual, augmented, and mixed reality-along with other emerging forms of experiential storytelling. It also examines advances in animatronics and intelligent androids and how they support live narrative experiences. A chapter on iCinema and iTV looks at storytelling on massive new venues like the Sphere. The book ends with guidance on the evolving career of the Digital Storyteller, including how to enter and thrive in this fast-changing field. Key Features:
Case studies of noteworthy examples of digital storytelling
A glossary clearly defining new or difficult terms
Each chapter opens with thought-provoking questions about the chapter's topic
Each chapter offers additional resources for up-to-the-minute information on the chapter's topic
Each chapter concludes with several creative and engaging exercises for the reader to experiment with the chapter's topics and to promote the reader's understanding of the chapter's contents
Digital Storytelling: A Creator's Guide to Interactive Entertainment, Volume 2 , 5 th edition, explores current developments in digital media narratives across major genres and platforms, from video games to mobile devices and transmedia storytelling, including the growing influence of AI. This edition adds a new chapter on podcasting and expands its coverage of immersive media-virtual, augmented, and mixed reality-along with other emerging forms of experiential storytelling. It also examines advances in animatronics and intelligent androids and how they support live narrative experiences. A chapter on iCinema and iTV looks at storytelling on massive new venues like the Sphere. The book ends with guidance on the evolving career of the Digital Storyteller, including how to enter and thrive in this fast-changing field. Key Features:
Case studies of noteworthy examples of digital storytelling
A glossary clearly defining new or difficult terms
Each chapter opens with thought-provoking questions about the chapter's topic
Each chapter offers additional resources for up-to-the-minute information on the chapter's topic
Each chapter concludes with several creative and engaging exercises for the reader to experiment with the chapter's topics and to promote the reader's understanding of the chapter's contents



















